In military tactics, a prime goal is to eliminate the enemy's ability to
harm you. As the battle develops, you should constantly evaluate and
re-evaluate the rate at which both sides are damaging each other. If
you're suffering more damage, faster, than you can afford, you need to
take appropriate action (such as either changing tactics or running away).
Mathematically, it usually is better to concentrate your missile fire or
melee attacks on single enemies, eliminating them one by one. The
enemies' ability to harm you shrinks as each enemy falls. If each of your
party attacks a different enemy, your enemies' overall ability to inflict
harm remains unaffected much longer, as each battle drags on and on.
In melee it's usually unwise to let the enemy team up against one of
your characters. Therefore, unless you outnumber the enemy, you're
frequently obliged to spread out and fight your opponent individually.
However, an extremely skillful fighter might hold off two more more
enemies while the rest of the party concentrates on eliminating the
remainder one by one.
In many battles you have a chance to bombard the enemy as they close
for melee. Here the best tactic is to concentrate missile firepower on a
single enemy. Even if that opponent isn't eliminated, he or she can be
significantly weakened, allowing a faster victory in melee.
Potions are extremely useful in fights, especially big, long battles.
Veteran parties with lots of alchemy frequently "dope up" each member
with all sorts of personal and equipment enhancements, and carry dozens
of restorative potions. Remember that the main defensive potions are
sunburst (which can temporarily stun and stop the enemy) and stone-tar
(which can slow his approach).
Saints can also improve or heal a party. However, it can be unwise to
always use them for this. In large, difficult battles (such as in the mines or
during the witch quest) a saint may have invaluable special purposes that
no potion could offer. In that situation, it's best to reserve your divine favor
(DF) for those valuable, important prayers.
Notes on Tactics
In military tactics, a prime goal is to eliminate the enemy's ability toharm you. As the battle develops, you should constantly evaluate and
re-evaluate the rate at which both sides are damaging each other. If
you're suffering more damage, faster, than you can afford, you need to
take appropriate action (such as either changing tactics or running away).
- Mathematically, it usually is better to concentrate your missile fire or
melee attacks on single enemies, eliminating them one by one. Theenemies' ability to harm you shrinks as each enemy falls. If each of your
party attacks a different enemy, your enemies' overall ability to inflict
harm remains unaffected much longer, as each battle drags on and on.
- In melee it's usually unwise to let the enemy team up against one of
your characters. Therefore, unless you outnumber the enemy, you'refrequently obliged to spread out and fight your opponent individually.
However, an extremely skillful fighter might hold off two more more
enemies while the rest of the party concentrates on eliminating the
remainder one by one.
- In many battles you have a chance to bombard the enemy as they close
for melee. Here the best tactic is to concentrate missile firepower on asingle enemy. Even if that opponent isn't eliminated, he or she can be
significantly weakened, allowing a faster victory in melee.
- Potions are extremely useful in fights, especially big, long battles.
Veteran parties with lots of alchemy frequently "dope up" each memberwith all sorts of personal and equipment enhancements, and carry dozens
of restorative potions. Remember that the main defensive potions are
sunburst (which can temporarily stun and stop the enemy) and stone-tar
(which can slow his approach).
- Saints can also improve or heal a party. However, it can be unwise to
always use them for this. In large, difficult battles (such as in the mines orduring the witch quest) a saint may have invaluable special purposes that
no potion could offer. In that situation, it's best to reserve your divine favor
(DF) for those valuable, important prayers.
page 45
page 44 . page 46
Table of Contents